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Hall of Finds: The Journey

Hidden objects among everyday Russian things: a dacha attic, a communal kitchen, a station buffet and a watchmaker’s desk. Twenty-four rooms, six ways to search and a collection of finds you won’t complete in one sitting.

Hall of Finds: the station buffet, searching by list

What it looks like

Station buffet: search by name
Station buffet: search by name
Dacha attic: riddles instead of names
Dacha attic: riddles instead of names
Free rooms: they cost no entries
Free rooms: they cost no entries

What's inside

Twenty-four rooms and four chapters

A summer at the dacha, a communal apartment house, a railway station with a market, and a workshop. Every room is painted like an oil painting: an attic with a samovar and a rocking chair, a shared kitchen with a kerosene stove, a station buffet with a cake display, a watchmaker's desk ringed by wall clocks. Chapters unlock with your level, not with money.

Six ways to search

List is the familiar search by name. In Silhouettes, black shadows replace the names. At Night the room is dark and you only see inside the lantern's circle of light. Pairs has no list at all: find objects two of a kind. In Riddles, each name is replaced with a riddle about the object. And What changed tests your memory: objects are highlighted where they are not. Modes unlock with the room's rank, and the rank grows with every visit.

The collection of finds

Every successful round adds one item to your album. Sets are grouped by theme, not by room, so you can't complete a set in one round: tea time, garden chores, winter stores, needlework, travel things, the watchmaker's trade. Thirteen sets, five slots each.

The chapter test

Once you clear all six rooms of a chapter, a panorama opens: a wide scene spanning several screens that scrolls sideways. It is the biggest search in the game and a reason to come back to a chapter you have already finished.

Also in the game

  • room of the day: every player gets the same room and mode for the day;
  • daily and weekly tasks, a login calendar and sixteen badges;
  • a hint draws a circle around the object you need, and hints never expire;
  • a no-countdown setting for those who don't like to be rushed;
  • progress is stored in your browser, and for signed-in players in their site profile too.

The rules in brief

  • Search. Find an object from the list at the bottom and tap it in the picture.
  • Misses. Tapping an empty spot costs a little time, so it's better to search with your eyes than to tap at random.
  • Entries. A round costs one entry. Entries refill on their own, one every twelve minutes.
  • Free rooms. Always open and never cost an entry.
  • Rank. Each room remembers its rank: the more often you visit, the more objects are hidden and the bigger the reward.

Controls are the same on phone and computer: a single tap or a mouse click. You can zoom in on the picture and drag it around.

FAQ

Do I need to install the game?

No. It opens in the browser on a phone, tablet or computer.

Will my progress be saved?

Yes. Trophies, room ranks and your collection are stored in your browser. If you sign in on the site, your progress and purchases are linked to your profile and available on another device.

Can I play through everything for free?

Yes. Entries refill on their own, hints come from the login calendar and the daily tasks, and all twenty-four rooms and every search mode are unlocked by playing, not by paying.

How much does it cost?

The game is free. The shop sells hints, a full refill of entries and three permanent items that make searching easier: the magnifier brings a hint every hour, the lantern widens the circle of light at night, and the compass shows which quarter of the room to look in. Everything is a one-time purchase, there are no subscriptions.

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