Around the Hoop
Choose one of nine athletes, find your shooting rhythm and take on 72 challenges across seven courts, from an indoor arena to a moon base. Dribbling, passing, defensive footwork and rebounds, up to 216 stars.
Five old hunting games on one board: wolf and sheep, fox and geese, tigers and goats, asalto, vulture and crows. A Trail of forty camps, fifty puzzles, a daily hunt and two players on one screen.
Five old hunting games on one board: wolf and sheep, fox and geese, tigers and goats, asalto, vulture and crows. One predator, or a pair of them, against a flock. The flock tries to trap the hunter, the hunter breaks through or captures. You pick your side in every game: tap your piece, then a highlighted point.
The Trail leads through five lands: a dark forest, a goose meadow, the foothills, a fortress and a star wasteland. Every camp has its own goal: break through in nine moves, trap the wolf before dawn, capture two geese. Each camp pays one to three stars. Ten heroes with portraits and tempers of their own play against you.
Fifty puzzles, ten per hunt: find the move that decides the game. A new daily hunt every day, and your streak grows until you break it. The Atlas tells where each game came from: Nepal, India, England, Germany. Twenty-four awards and four board looks.
Play the computer on five levels or a friend on one screen. Not sure how to move? Tap Hint, and a mistake can be fixed by taking the move back. The rules of every hunt are on the Rules screen and in the Atlas. At the top level the wolf and the sheep never err: are you cunning enough?
No. It opens in the browser on a phone, tablet or computer.
Yes, on one screen: you take turns. You can also play the computer on five levels, from the gentlest to one that never errs. There is no network play here.
Yes. One undo per game is free, after that you can watch a reward video or buy the insurance in the shop.
The Trail, puzzles, awards and hints are stored in your browser. If you sign in on the site, your progress is saved to your profile and opens on another device too.
The game is free, ads on the studio site can be turned off with a purchase. All five hunts, the whole Trail and all puzzles are free. The site also has optional purchases: the Shepherd’s Chest (299 RUB: no ads, three cloths, the whole Trail and 30 hints), The whole Trail (149 RUB), All Trail lands and All camps (99 RUB each), Remove ads (149 RUB), the Blizzard, Feather Grass and Leaf Fall board cloths (49 RUB each, all three for 99 RUB), 10 and 30 hints (49 and 99 RUB) and Insurance: 10 undos (49 RUB). Hints and insurance are used up, everything else is bought once. There are no subscriptions and no automatic charges. You can buy only after signing in on the site.
Choose one of nine athletes, find your shooting rhythm and take on 72 challenges across seven courts, from an indoor arena to a moon base. Dribbling, passing, defensive footwork and rebounds, up to 216 stars.
The old yard game of flicking checkers: pull a checker back, let go and knock the rivals off the board. A campaign of forty battles across eight places, forty puzzles, five rival levels and two players on one screen.
A strategy game about an outpost on the border of Old Rus: serfs mine silver, you hire a guard, give orders and lead a warrior into battle yourself. Bandits of Ataman Kudeyar by day, the Leshy, Koschei the Deathless and Zmey Gorynych by night.
Freediving on one breath: announce your depth, keep your pace, equalize your ears, grab the tag on the rope and surface. Twelve places from the Maldives to Baikal under ice, 192 spots and four modes.
Single player Mafia with a time loop. By day the town votes someone out, at night the mafia takes someone. Die, and the day starts over, but you remember everything you saw. Twelve campaign towns and a town of the day.
Start a new life in Meadow Haven: pick a role and a craft, set up your home and explore twelve regions. Expeditions bring turn-based fights, camps and bosses, solo with companions or with a party of friends.
Nine rule sets in one game: Russian, international, giveaway, English, Towers, Wolf and Sheep, Corners and more. Eighty puzzles, a school of ten lessons, a courtyard tournament and online play with a friend.
Classic tic-tac-toe and eight of its relatives: vanishing marks, five in a row, ultimate, misère, wild, Order and Chaos, Notakto and Cube Slide. Three computer levels, a 25-round tournament and online play with a friend.
Merge ingredients, fill your neighbours’ orders and bring a small bakery back to life. Choose furniture, decorate the rooms and unlock new recipes at your own pace.
Hidden objects among everyday Russian things: a dacha attic, a communal kitchen, a station buffet and a watchmaker’s desk. Twenty-four rooms, six ways to search and a collection of finds you won’t complete in one sitting.
The battleship game from the school notebook, drawn as an old sea chart. Engraved ships of five classes, weather, a campaign of five battles and online play against a real opponent.
Throw-in Durak against bots plus an adventure mode: a chain of matches with a shop between them, full of artifacts that change the rules. A mentor suggests a move and explains why.
The Thousand card game for three, with the widow, marriages and the barrel, plus a journey with talismans that change the rules. The rules are right inside the game: not everyone knows Thousand.