Around the Hoop
Choose one of nine athletes, find your shooting rhythm and take on 72 challenges across seven courts, from an indoor arena to a moon base. Dribbling, passing, defensive footwork and rebounds, up to 216 stars.
A caravan travels the Silk Road: 18 cities and opponents, classic chess, Chess960, pawn battles, Japanese shogi and Chinese xiangqi. 300 checkmate puzzles, 12 lessons and two players on one screen.
A caravan travels the Silk Road from city to city, and each one has its own opponent with a portrait and a challenge. Eighteen meetings in the cities of the Silk Road, stars for every victory. Moving is simple: tap a piece, then a highlighted square.
Classic chess, Chess960 with a random setup, pawn battles, checkmate puzzles, Japanese shogi and Chinese xiangqi. You can also play outside the campaign: open free play and pick a mode and an opponent.
Three hundred checkmate puzzles: find the move that ends the game. Twelve short lessons teach rules and ideas, and the task is always written above the board. Newcomers get a tutorial of three real tasks, and it can be skipped.
The computer has ten strength levels in chess and six each in shogi and xiangqi. Two players can take turns on one device. A hint shows a good move, and undo takes a mistake back. Six themes change the look of the board and pieces.
No. It opens in the browser on a phone, tablet or computer.
Yes, on one device: you take turns. You can also play the computer: ten strength levels in chess and six each in shogi and xiangqi. There is no network play here yet.
Yes. Before your first game of shogi and of xiangqi the game offers a short lesson, and there are twelve lessons in all. A hint shows a move when you are not sure what to play.
Yes. The first undo in a game is free, the next one opens with a short optional video.
Yes, progress is saved automatically. If you sign in on the site, it is stored in your profile and opens on another device too.
The game is free: every city, mode and puzzle can be played without buying anything, and ads on the studio site can be turned off with a purchase. Optional purchases on the site: a Bag of hints (30 hints once), All puzzles at once (all 300 without waiting), All five themes, and the Persia, Europe, China, Japan and Night board themes one by one. Every purchase is one payment and yours forever, there are no subscriptions and no automatic charges. You can buy only after signing in on the site.
Choose one of nine athletes, find your shooting rhythm and take on 72 challenges across seven courts, from an indoor arena to a moon base. Dribbling, passing, defensive footwork and rebounds, up to 216 stars.
Five old hunting games on one board: wolf and sheep, fox and geese, tigers and goats, asalto, vulture and crows. A Trail of forty camps, fifty puzzles, a daily hunt and two players on one screen.
The old yard game of flicking checkers: pull a checker back, let go and knock the rivals off the board. A campaign of forty battles across eight places, forty puzzles, five rival levels and two players on one screen.
A strategy game about an outpost on the border of Old Rus: serfs mine silver, you hire a guard, give orders and lead a warrior into battle yourself. Bandits of Ataman Kudeyar by day, the Leshy, Koschei the Deathless and Zmey Gorynych by night.
Freediving on one breath: announce your depth, keep your pace, equalize your ears, grab the tag on the rope and surface. Twelve places from the Maldives to Baikal under ice, 192 spots and four modes.
Single player Mafia with a time loop. By day the town votes someone out, at night the mafia takes someone. Die, and the day starts over, but you remember everything you saw. Twelve campaign towns and a town of the day.
Start a new life in Meadow Haven: pick a role and a craft, set up your home and explore twelve regions. Expeditions bring turn-based fights, camps and bosses, solo with companions or with a party of friends.
Nine rule sets in one game: Russian, international, giveaway, English, Towers, Wolf and Sheep, Corners and more. Eighty puzzles, a school of ten lessons, a courtyard tournament and online play with a friend.
Classic tic-tac-toe and eight of its relatives: vanishing marks, five in a row, ultimate, misère, wild, Order and Chaos, Notakto and Cube Slide. Three computer levels, a 25-round tournament and online play with a friend.
Merge ingredients, fill your neighbours’ orders and bring a small bakery back to life. Choose furniture, decorate the rooms and unlock new recipes at your own pace.
Hidden objects among everyday Russian things: a dacha attic, a communal kitchen, a station buffet and a watchmaker’s desk. Twenty-four rooms, six ways to search and a collection of finds you won’t complete in one sitting.
The battleship game from the school notebook, drawn as an old sea chart. Engraved ships of five classes, weather, a campaign of five battles and online play against a real opponent.
Throw-in Durak against bots plus an adventure mode: a chain of matches with a shop between them, full of artifacts that change the rules. A mentor suggests a move and explains why.
The Thousand card game for three, with the widow, marriages and the barrel, plus a journey with talismans that change the rules. The rules are right inside the game: not everyone knows Thousand.