Free Lands
Start a new life in Meadow Haven: pick a role and a craft, set up your home and explore twelve regions. Expeditions bring turn-based fights, camps and bosses, solo with companions or with a party of friends.
Nothing to download or set up: open a game, invite a friend and play. These are the studio games where a real person can sit across from you, not just the computer.
Start a new life in Meadow Haven: pick a role and a craft, set up your home and explore twelve regions. Expeditions bring turn-based fights, camps and bosses, solo with companions or with a party of friends.
Nine rule sets in one game: Russian, international, giveaway, English, Towers, Wolf and Sheep, Corners and more. Eighty puzzles, a school of ten lessons, a courtyard tournament and online play with a friend.
Classic tic-tac-toe and eight of its relatives: vanishing marks, five in a row, ultimate, misère, wild, Order and Chaos, Notakto and Cube Slide. Three computer levels, a 25-round tournament and online play with a friend.
The battleship game from the school notebook, drawn as an old sea chart. Engraved ships of five classes, weather, a campaign of five battles and online play against a real opponent.
Throw-in Durak against bots plus an adventure mode: a chain of matches with a shop between them, full of artifacts that change the rules. A mentor suggests a move and explains why.
The Thousand card game for three, with the widow, marriages and the barrel, plus a journey with talismans that change the rules. The rules are right inside the game: not everyone knows Thousand.
In some games you invite a friend with a link, in others with a room code you can read aloud or show as a QR code. Your friend opens the game in their own browser on a phone or a computer, and you are at one table.
If no friend is at hand, checkers, tic-tac-toe and Naval Battle can find you an opponent by search. For two there is also a separate page: two player games online.
| Game | How to invite a friend |
|---|---|
| Checkers: Towers | a room code and a QR code, a search for an opponent by rules; two can also share one screen |
| Tic-Tac-Toe: Nine Games | a room code and a QR code, a search for an opponent by game; two can also share one screen |
| Naval Battle: the Admiral’s Chart | Online in the menu finds an opponent, a friend can be invited with a code |
| Durak: The Journey | an invitation link, play with people in the menu |
| Thousand: The Journey | an invitation link and a QR code, a table for three |
| Free Lands | find friends by name and invite them to a party, then set off together |
Not sure what to play online? Free browser game picks by mood and group size: five minutes alone, a game for two, friends, or a long evening.
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October 8, 2026 · 5 min readWhich card games work for two, three or four players: Hearts, Spades, Durak, Thousand and more. Short rules, deck sizes and the order to learn them.
October 8, 2026 · 4 min read
Throw-in Durak rules in plain words: dealing and trump, attacking and defending, when the round is "done" and who ends up the durak. With a sample hand.
How Durak appeared, why the deck has 36 cards, where the name comes from and why it became the best known card game in Russia.
Typical Durak mistakes: spending trumps too early, taking cards too fast, leading with high cards and other habits that lose games.
How passing Durak differs from the throw-in version: how to pass an attack, what the limits are, and when passing helps or hurts.
A short glossary of Durak terms: the round, "bito", the discard pile, passing, and how the discard pile differs from cards you took.
Habits of strong players: saving trumps, counting cards from the discard pile, the last card of the deck and pressure in the endgame, with examples.
To sit down at the table, a link or a room code is enough. You only sign in to buy extras or move progress between devices.
It depends on the game: two in checkers, tic-tac-toe and Naval Battle, three in Thousand, and a party of friends in Free Lands.